DUGL
The DOS Ultimate Game Library


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DOS Ultimate Game Library, is a DOS only 32bits Game and Graphics library.
It's an attempt to make the fastest graphic software rendering library on DOS, and maybe ever :)
DUGL is written using the DJGPP C complier 2.04 , YASM assembler (was DJGPP 2.03 and NASM before 1.10alfa1).
Starting from the version 1.10 alfa1 DUGL is Bundled with an addon open source library DUGL-Plus
which provides a C++ GUI, Sound with loadable asm sound drivers, and more image loading saving


News

21 March 2008 :
DUGL 1.11 released what's new
DUGL Player 0.21 released
A new Smoke16 sample added on the samples section

9 March 2008 :
DUGL Player 0.20 released adding playing mpeg in 16bpp graphic mode and much more .. DUGL PLAYER

2 March 2008 :
DUGL 1.10 final released what's new
DUGL-Plus 0.2 released what's new
A new real time bluring sample added to the samples section

21 february 2008 :
DUGL 1.10 alfa1 released with 16bpp support! what's new
DUGL-Plus 0.1 the new addon open source library for DUGL with the full source of
the sound drivers and GUI that was used by DUGL.

18 april 2007 :
Added new section "Applications & Games"
Added DUGL Player 0.1 Video player : DUGL PLAYER
9 april 2007 :
Added Paint and Blur samples
Updated Lights and Sprites samples
8 april 2007 :
DULGL 1.01 released! whats new
13 january 2007 :
Documentation update
15 november 2006 :
Small website update
6 september 2006 :
Added new sample "lights"
3 september 2006 :
Added new sample "sprites"
Website redesigned
Added DUGL documentation
29 august 2006 :
DUGL 1.0 released to the world and to the DOS community :-)
21 august 2006 :
DUGL now compile under last DJGPP and NASM binaries.
First try of the website of DUGL.


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